Lumiere have been at the forefront of creating animated fluid and particle simulations for over 15 years. Our in house team is experienced in creating large scale fluids for floods, oceans and creature splashes, to small scale liquid simulations for products, demos and everything in-between.
Using industry standard software such as NextLimit’s Realflow, Maya, Cinema4D and a bespoke in house pipeline, we are able to provide solutions for Creative Agencies and also partner with other animation studios who require to outsource their fluid simulations.
Over the years we have worked closely with NextLimit, testing plugins and new versions of Realflow, whilst also providing talks to the industry. You can see the results in many of our commercial projects below.