The Water Giant

Character, Fluid/Simulation, VFX

Production
Jim Henson's Creature Workshop

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Part of a team to create the lighting setups for all underwater shots in this feature film.

Also provided Mental Ray support during production to significantly decrease the render times (at 2K), allowing the renders to be finished on schedule.

Additionally worked on creating realistic shaders and lighting setups for the water that splashes from the monster’s body as it interacts with the lake’s surface.